Games
Okami
Video Game
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Okami is a 2006 action-adventure video game developed by Clover Studio and published by Capcom, originally released for the PlayStation 2 and later ported to the Wii, PlayStation 3, Microsoft Windows, PlayStation 4, Nintendo Switch and Xbox One. Directed by Hideki Kamiya, it casts the player as Amaterasu, the sun goddess of Shinto mythology, restored to a wolf's body and accompanied by the tiny artist Issun, sent to cleanse a mythic ancient Japan of corruption spread by an eight headed serpent demon. Its visual style is built around a sumi-e ink wash aesthetic and a Celestial Brush mechanic that lets the player draw brushstrokes directly onto the screen to work miracles, restoring cursed land, striking down enemies or summoning wind and rain. Critically acclaimed on release for its art direction and design, it sold modestly at launch; Capcom and reviewers have since described it as a cult classic, and it has been remastered and re-released on nearly every major platform in the years since.
Facts
Subject Matter
Religious Subject MatterSourced to the subject's own accountBuilt directly on Shinto mythology: the player takes the role of Amaterasu, the sun goddess of the Shinto pantheon, and the game's opening backstory directly echoes the Amaterasu myth of Amano no Iwato, in which the sun goddess withdraws into a cave and plunges the world into darkness until she is coaxed back out. The game populates its world with figures and motifs drawn from Shinto belief and Japanese folklore, kami, torii gates, and the idea of purifying and restoring a corrupted land to life, presented through an art style that itself evokes traditional Japanese religious and courtly painting. 1 Scholarly ReceptionSourced to the subject's own accountPraised on release and in retrospect as an unusually direct and affectionate treatment of a real, living mythology in a mainstream commercial game, at a time when major video games engaging religious material openly and respectfully were rare. Its strong critical reception, including multiple Game of the Year and art direction awards, alongside weak initial sales, is frequently cited in the games industry as a case study in a critically admired game failing to find a commercial audience on first release, a gap its later cult following and repeated re-releases have gradually closed. 1 Production
Release YearSourced to the subject's own account DeveloperSourced to the subject's own account Place of OriginSourced to the subject's own account FormatSourced to the subject's own account Learn More
A Brush That Paints Miracles Back Into the World
Okami's signature mechanic, the Celestial Brush, asks the player to stop moving the controller like a joystick and instead draw. At almost any point in the game the world can be paused mid frame and painted over: a stroke through a dead tree brings it into bloom, a circle drawn in the sky becomes the sun or the moon, a straight line slashed through an enemy becomes a sword cut. The tool is explicitly one of the thirteen legendary brush techniques the game attributes to Amaterasu herself, restoring a corrupted world by the same divine hand that, in the myth the game draws its premise from, is said to have shaped it originally.
The visual language built around that mechanic borrows directly from sumi-e, the East Asian ink wash painting tradition, rendered throughout in muted washes, visible brush texture and deliberately incomplete linework rather than the fully rendered three dimensional environments typical of games released around it in 2006. Clover Studio's director, Hideki Kamiya, and art director, Kenichiro Yoshimura, have both discussed the choice as inseparable from the subject matter: a game about a Shinto sun goddess restoring a poisoned land needed, in their account, to look like the tradition of painting Shinto and Buddhist religious subjects had actually looked, not like a generic fantasy adventure that happened to be set in Japan. The result was singled out by reviewers on release as one of the most distinctive art styles in the medium, and remains the game's most frequently cited achievement across every platform it has since been ported to.
The Cave the Sun Hid In, Twice
Long before Okami existed as a video game, Shinto mythology already told a story about the sun goddess disappearing and the world going dark. In the myth of Amano no Iwato, Amaterasu, distressed and angered by the destructive behavior of her brother Susano'o, withdraws into a heavenly cave and seals its entrance with a boulder. Deprived of the sun, the world falls into permanent night, and the assembled kami are forced to lure her back out with music, laughter and a mirror positioned to catch her own reflected light, convincing her, out of curiosity, to step back into the world.
Okami opens its own story with a deliberate echo of that myth rather than a retelling of it: a hundred years before the game begins, the white wolf form of Amaterasu is said to have sealed away an eight headed demon, Orochi, at enormous cost, and by the time the player takes control the land has fallen back into corruption and darkness in the demon's renewed absence of divine protection, waiting again for the goddess to act. The game never stages the Amano no Iwato cave scene directly, but its entire structural premise, light and life withdrawn from the world until Amaterasu herself intervenes to restore them, is legible only against that older myth, and commentary on the game's mythology has consistently read the opening as a conscious variation on it rather than a coincidence of theme. It is, in that sense, a game built less on borrowing isolated Shinto imagery than on restaging the shape of one of Shinto's own foundational stories, with the player's hand standing in for the mirror and the music that drew the goddess out the first time.
Cross-Tradition Connections
Associated With
This source names Japan directly: "sent to cleanse a mythic ancient Japan of corruption spread by an eight headed serpent demon."
Belongs to Tradition
Depicts
The player controls Amaterasu, restored to a wolf's body, as the game's protagonist throughout.
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